GameDev Areathis projects is a part of GameDev Area initiative
Speaker
Chris Avellone
Freelance designer
Speaker
Karoliina Korppoo
Colossal Order
Colossal Order
Speaker
Konrad Czernik
Techland
Techland
Speaker
Meagan Marie
Crystal Dynamics
Crystal Dynamics
Speaker
Yael Kazaz
Google
Google
Speaker
Paweł Gajda
Carbon Studio
Carbon Studio
Speaker
Lukasz Hacura
Anshar Studios
Anshar Studios
Speaker
Cvetan Rusimov
Imperia Online
Imperia Online
Speaker
Mark Estdale
OMuk.com
OMuk.com
Paweł Gajda
Carbon Studio

Paweł Gajda

Manager / Evangelist

Paweł Gajda started as a set manager on film sets. After completing film production studies, thanks to his passion for VR and a bit of luck, he started working at Carbon Studio, an indie game developer. Since then, he’s worked on several VR projects, in which he has been involved in both creative and production aspects of the development. He currently holds a position of Carbon’s Manager and Evangelist.

Paweł on Game Access '17

How (not) to design a VR game?
From dealing with motion sickness to technical challenges of using Unreal Engine 4 with VR headsets – Carbon Studio wants to share their experience in developing VR games during the early days of the technology.