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Joshua Flitcroft

Joshua Flitcroft

Senior UI Programmer
I’ve been working in the games industry for the past 8+ years, where I’ve worked at companies of 8 people to those with thousands. I’ve spent the past 2+ years at IO Interactive working on the UI team, and championing Accessibility; trying to highlight and remove barriers and blockers so that more gamers can enjoy our video games.

SOME OF THE GAMES Joshua WORKED ON

Forza Street
Tom Clancy's Rainbow Six: Siege

Talks & sessions

Creating Accessible Experiences and Games

Accessibility in games has taken leaps forward in recent years. This talk aims to aid developers by passing on knowledge such as: what accessibility is and why its important; how to prioritise and fit accessibility into the production pipeline; approaches to making games more accessible.