Here stand the foundations of our industry, the guardians of our community. Without your support, Game Access '26 would remain a distant dream. Thank you from the bottom of our hearts. Now let's work together to build a brighter future for developers, creators, and visionaries like us.
Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio is based in four locations: Brighton (UK), Brno & Prague (CZ) and the US, working as one team. Each location location provides the opportunity to work with some of the most talented developers in the industry in a diverse and welcoming environment. Our focus is on making the highest quality games with sustainable, healthy development plans; that engage players through worlds and experiences that keep them hooked from start to finish.
hangar13games
At Grip Studios, we are driven by a passion for immersive gaming.
From our studios in Prague, Brno, and Bratislava, we have co-developed over 50 titles across platforms and genres, collaborating on AAA hits like Indiana Jones, Civilization VII, TopSpin 2K25, Pillars of Eternity, Midnight Suns, and Subnautica. Today, we’re not only continuing to co-develop ambitious new projects — we’re also building our own original games, with full announcements coming soon.
grip-studios.com
We are Bohemia Interactive - an independent video game and publishing studio established in 1999. Our tradition of success is based on listening to our players’ feedback and creating open and immersive worlds they can customize and use to communicate with gaming communities around the world. Bohemia Interactive's philosophy is based on three pillars - Creativity, Curiosity, and Community. These three C's are reflected in the work of almost 500 colleagues, who are spread across eight offices and three countries.
bohemia.net
GIANTS Software is an internationally active developer and publisher from Zürich, Switzerland.
Founded in 2004, GIANTS started developing their open world game engine, which, in 2008, became the foundation of the first Farming Simulator.
Since then then game has been released on all major platforms.
With a team of 100+ developers. artists, and gaming industry experts in branch offices in Germany, the USA, and the Czech Republic, the Swiss company keeps pushing the boundaries of the simulation game genre.
giants-software.com
The MEDIA strand of the EU Creative Europe programme supports the European film and audiovisual industries. It offers support also to the Video games and immersive content development in order to increase the capacity of European video game producers, Extended Reality (XR) studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences, and to improve the competitiveness of the European video games industry.
kreativnievropa.cz