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Jill Murray

Jill Murray

Creative & Narrative Director
Jill Murray is the creative director for Invincible Presents: Atom Eve. A veteran game developer, she’s best known for narrative work on indie and AAA games The Shadow of the Tomb Raider, The Big Con, and Assassin’s Creed Liberation and Freedom Cry. She won the 2013 WGA Award for Videogame Writing, and founded Discoglobe Interactive in 2015. In past lives, Jill studied Theatre, coded websites and wrote novels. She’s taught game design, led writing workshops, and spoken internationally.

SOME OF THE GAMES Jill WORKED ON

Subnautica: Below Zero
Shadow of the Tomb Raider
Assassin's Creed IV: Black Flag
Invincible Presents: Atom Eve

Talks & sessions

Adapting Existing IP to Videogames: a Cheat-Sheet

A fast-paced talk introducing best-practices, tips and tricks for successfully adapting IP from other mediums to games-- or from existing games to more games.