As the Tools Director at Techland, I have more than 18 years of experience in developing tools and engines for various platforms and genres of games. I am passionate about creating more stable and user-friendly tools that enable developers to unleash their creativity while also making my teammates enjoy their jobs and grow as much as possible.
I have contributed to the development of several successful games, such as Two Worlds II, The Witcher 3, Cyberpunk 2077, Dying Light 2: Stay Human and Dying Light: The Beast.