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Maciej Milewski

Maciej Milewski

Senior Balance Designer
Wargaming
Game and balance designer with focus on overall gameplay and progression features in online co-op games. Spearheaded PCF's Outriders post-launch effort up until the final patch of Worldslayer DLC. Broad range of experience over 13 years in the industry ranging from small indie mobile teams to large scale projects like Cyberpunk 2077. Currently working on the balance side of upcoming Wargaming's HEAT title

Talks & sessions

Fun detected and... preserved! Perils of balancing onliners

We'll dive into what balancing means for online PvE titles, when and how to start balancing in early development to retain control over the game as well as dos & don'ts of balance design. We'll compare data vs holistics to see why neither can be ignored and go over some precedences and stories to give perspective why online titles live and die based on how you balance your game and how you respond to the playerbase and what future may await you based on the choices make as a developer