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Manfredo Stagno d'Alcontres

Manfredo Stagno d'Alcontres

Senior Technical Game Designer
Wargaming
Manfredo is a Senior Technical Game Designer with over 5 years of experience in indie and AAA games. He started his career as a level designer, quickly found that he was spending more time in blueprints than level editors and pivoted to Tech Design. After 4 years in large AAA games Manfredo is eager to share valuable insights on how to create and maintain scalable designer-friendly systems in large projects and how to build a tech design team around them.

Talks & sessions

The Mysterious Tech Designer: all the reasons why you need one, and one why you don't

Where is it that the tech designer can really make the difference? Your designers are blocked, your programmers are buried in tickets, and your tools somehow make everything slower. You think you need a tech designer, and you are probably right. But this talk isn’t about hiring one, it’s about placing one. We’ll break down how tech designers act as system owners, cut through handoffs, tame chaotic systems, and turn fragile pipelines into scalable content production…and why, if you get it wrong, nothing actually improves.