Reko Ukko is the co-founder and SVP of Game Design at Seriously where he works on the feature design of Best Fiends and the narrative elements of the IP. His 15 years in design include companies like NaturalMotion, Remedy, Digital Chocolate and Bugbear along with games like Clumsy Ninja, Alan Wake’s American Nightmare, California Gold Rush, the FlatOut series.
SOME OF THE GAMES Reko WORKED ON
Best Fiends: Creating a mobile IP and beyond
Best Fiends recently hit a milestone $150m lifetime revenue and highlights how original IP can be created in mobile game space that can be expanded to other mediums. In this lecture, Reko delves into the creative side of narrative and character driven world building of Best Fiends and how Seriously got started in their ambitious mission of creating original IP on mobile.